# Contributing to Sequence Diagram Contributions are welcome! If you find a bug or desire a new feature, feel free to report it in the [GitHub issue tracker](https://github.com/davidje13/SequenceDiagram/issues), or write the code yourself and make a pull request. Pull requests are more likely to be accepted if the code you changed is tested (write new tests for new features and bug fixes, and update existing tests where necessary). ## Getting Started To get started, you can clone this repository and simply open `index.htm` or `library.htm` in your browser. You do not need any build tooling, and you do not need to run a local server. You can also run the unit tests (but not the linter) by opening `test.htm`. In order to run the linter, you will need to serve the files using a local server. When opened in this way, `test.htm` will run both the unit tests and the linter. If you have `node` & `npm` installed, this is easy to do: ```shell npm install; npm start; ``` The tests and linter will now be available at [http://localhost:8080/test.htm](http://localhost:8080/test.htm). When running using a local server, you can also use the [editor-dev](http://localhost:8080/editor-dev.htm) resource to test changes you make to the code. This page uses the non-minified source, meaning your changes will be available immediately (unlike index.htm which requires you to run the minifier first). ## Project Structure You will find most of the interesting code in `/scripts/sequence/*`. The high-level structure is: * `SequenceDiagram` (a wrapper class providing an API) * `Parser` (converts source code into a formal structure) * `Tokeniser` (converts source code into tokens for the `Parser`) * `Generator` (converts the formal structure provided by the `Parser` into a sort of abstract syntax tree) * `Renderer` (converts the AST provided by the `Generator` into SVG inside the DOM) * `components/*` (registered with the `Renderer` to provide layout capability for specific components) * `themes/*` (registered with the `Renderer` to provide rendering capability through a mix of methods and configurable options) * `Exporter` (provides methods for exporting rendered diagrams as SVG or PNG files) Useful helpers can also be found in `/scripts/core/*` and `/scripts/svg/*`. The live editor (index.htm & editor-dev.htm) uses the source in `/scripts/editor.js` and `/scripts/interface/*`. Other pages use sources in the root of `/scripts` as their entry-points. ## Testing The testing library used here is [Jasmine](https://jasmine.github.io/). All test files follow the naming convention of `_spec.js`, and must be listed in `/scripts/spec.js`. Linting automatically applies to all files which are loaded during testing. You can run the tests by opening `test.htm` in a browser. The current state of automated testing is: * Utilities have a good level of testing * `Parser` and `Generator` stages have a good level of testing * Rendering methods (SVG generation) have a minimal level of testing; there are some high-level tests in `/scripts/sequence/SequenceDiagram_spec.js`, and a series of image comparison tests in `/scripts/sequence/Readme_spec.js` (testing that the readme screenshots roughly match the current behaviour). Finally `/scripts/sequence/SequenceDiagram_visual_spec.js` uses coarse image comparison to test components and interactions using baseline SVGs from `test-images`. * The editor has a minimal level of testing. If you suspect a failing test is not related to your changes, you can check against the current status of the tests on the master branch: [test.htm](https://davidje13.github.io/SequenceDiagram/test.htm). If these report a failure in a supported browser, please report it in the issue tracker. ### Browser Support This project officially supports the latest versions of Google Chrome, Mozilla FireFox and Apple Safari (both desktop and iOS). Older browsers, including Internet Explorer, are not supported. Microsoft Edge might work, but this is not actively tested. In a few places, specific browser workarounds are included, but these are avoided wherever possible. ECMAScript 6 language features are assumed to be available, and no polyfils are included. ## Finalising a Commit ### Testing & Linting Ensure that all unit tests are passing and files pass linting. This can be done by opening `test.htm` in a browser. At a minimum, you should ensure that tests are passing in Google Chrome, but testing in other supported browsers is even better. Due to the limited testing of SVG rendering, it is also a good idea to open [readme-images](http://localhost:8080/readme-images.htm) and scan through to ensure the new rendering of each example is OK. It will show the new rendering as an SVG on the left, as a PNG in the middle, and the old rendering (from `/screenshots`) on the right. ### Minifying When you have finished your changes, it is good to regenerate the minified library (this is preferred but not required): ```shell npm run minify ``` This will update the files in `/lib`. The minified code is a self-contained copy of the `/scripts/sequence/SequenceDiagram.js` script, with some boiler-plate added to allow loading into a page in a variety of ways. ### Screenshots If your changes affect any of the screenshots in README.md, you can use [readme-images](http://localhost:8080/readme-images.htm), which will automatically extract all sample blocks from the README.md file and generate downloadable PNGs for them with the correct filenames. These should replace the files in the `screenshots/` directory. (I like to aditionally run the screenshots through [pngcrush](https://pmt.sourceforge.io/pngcrush/) using the flags `pngcrush -rem allb -brute -l 9 ""` to reduce the sizes by about half). The samples in [http://localhost:8080/library.htm](http://localhost:8080/library.htm) are dynamically rendered when the user opens the page, so you do not need to update those. ## Thank You Thank you for helping to make this project better!